This new version of the software adds a lens to the scene as well as motion blur. To handle motion blur, the red diffuse sphere was moved from (0, 1, 3) to (1, 2, 4) over the course of the rendering. This created an easy but interesting blur effect as if the object was exposed over many sensor units while the apperture was open.
The lense was a simple biconvex lense attached to the pinhole. Upon contact with the lense, the vector was skewed based on it's angle of incidence and the refractive index of the lense (1.4 for this lense). As the photon left this lense, it would be skewed again. Snell's law was used to calculate the angles of refraction for each photon.
Rendered using 18,000,000,000 photons -- 200,000 per sensor grid (4 hours, 11 seconds rendering time)
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1 comment:
E ai quanto tempo!!! Gostaria de saber de vc o que esta fazendo? Como esta a vida ai.
Nossa por aqui ta corrido, eu estou trabalhando e estudando e nao casei ainda heheheh
Tudo tem seu tempo nehh?
Responde contando como estás?
Abraco do amigo Edevaldo Jr Alves (Moreira)
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