Clipping Space
Saturday, February 05, 2011
PHP vs Python: A followup
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I received a lot more commentary for my previous post than I anticipated, so I thought I'd followup with some comments and feedback I r...
9 comments:
Wednesday, February 02, 2011
php to python: Why PHP is now dead to me
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PHP started in 1995 and was a well-known web language by the time I was getting into web development around 2001. At that time I had just p...
174 comments:
Saturday, January 08, 2011
Using Redbean with Code Igniter 1.7.3
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I started playing around with codeigniter for a quick project, and wanted a simple ORM for manipulating databases quickly. After looking br...
6 comments:
Sunday, October 10, 2010
Incorporating scala, java, sbt, JOGL, Qt, and Ruby/Python
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For several years now, I've been iterating on a small project that allows the user to build a Sunflow scene file. When starting it, I ...
16 comments:
Tuesday, January 26, 2010
Example of Cache Coherency
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In my almost popular article The State of Ray Tracing in Games , I've frequently mentioned the coherency of rasterization being much bet...
2 comments:
Sunday, December 27, 2009
ngons: Are they really that evil?
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Playing around with polygons and trying to code them, I've seen a variety problems that can occur working with polygonal geometry. More...
1 comment:
Wednesday, October 21, 2009
Next-Gen 3D Rendering Technology: Voxel Ray Casting
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Tom's Hardware recently did a follow up to their ray tracing article specifically on Voxel Ray Casting . I thought it was a good review...
1 comment:
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